//==============================================================================
// Speech File for Mission 25 - The Calculator.
//Version 1.6
// The format for the speech file is explained in the README.txt file in the
// speech file directory.
//Ed, add headless body and another damaged robot for the dental sensor to get into //the power generator room. Ensure that body inventory contains the head.
//==============================================================================

//==============================================================================
// Mission Briefing
// Note: General Dekker's voice does the briefing and debriefing.
// Steve, this is a conversation. This will have General Dekker and Initiate Wells. Just mark it off and we'll have //a spare actor join Dekker to record it in tandem.
//==============================================================================
// Steve: There is another character in the message below (Initiate Wells)

MISSION_25_BRIEF = {Dobra robota, onierzu!\n\n

Przeamae zewntrzny obwd Krypty Zero. Teraz musisz zmierzy si z Kalkulatorem. Druyna Sztylet zostaa wysana wczeniej, eby oczyci wam drog, ale licz si z silnym oporem robotw.\n\n

Zwycizca bierze wszystko...\n\n

...Zaczekaj, Bracie. Mamy tu problem.\n\n

Ty zajmij si Kalkulatorem i wracaj do domu. My postaramy si, eby mia gdzie wraca. Bez odbioru.}

// DAN, CAN WE GET THE SFX DUDES TO LAYER THIS TRACK WITH RADIO STATIC AND BACKGROUND NOISE? - ED
//Yes...yes we can. Steve look at this please.

//==============================================================================
// Mini-map Information Ed, you might have to change some of the info since we //changed some stuff. Also, insure that the info becomes available after the player //activates the info terminal.
//==============================================================================

M25_MiniMap_01 = {System transportowy Vault-tek nie moe zosta uruchomiony z powodu braku zasilania.\n
Dostp do niszych poziomw zablokowany do czasu przywrcenia zasilania.\n
Vault-tek przeprasza za powstae utrudnienia.}

M25_MiniMap_02 = {Stanowisko Ochrony Krypty G-03-B-4H.\n
Cay personel, ktry musi zgosi si do dziaw kriogenicznego lub wiziennego musi zgosi si do robotw klasy H w celu sprawdzenia zezwole.}

M25_MiniMap_03 = {Szafka Magazynowa Krypty G-03-A05.\n
Magazyn niebezpiecznego uzbrojenia. Dostp tylko dla personelu wojskowego.}

M25_MiniMap_04 = {Sektor Wizienny Krypty L5-AA23\n
Dostp do sektora wiziennego tylko dla personelu wojskowego.}

M25_MiniMap_05 = {Centrum Reedukacyjne Krypty.\n
Kady reaktywowany obywatel krypty ma obowizek zgosi si w centrum reedukacyjnym w cigu 1 godziny od obudzenia.}

M25_MiniMap_06 = {Zasilanie i Komputer Gwny Krypty.\n
Dostp tylko dla upowanionego personelu.}

M25_MiniMap_07 = {Generatory Systemu Obronnego Krypty.\n
Wszystkie wewntrzne systemy obronne s zasilane przez te generatory.}

M25_MiniMap_08 = {Wzy Energetyczne Krypty.\n
Generatory s w tej chwili wyczone. Vault-tek przeprasza za powstae utrudnienia. Wszystkie systemy zostan uruchomione najszybciej, jak to bdzie moliwe. Czekamy na dostaw czci zamiennych, ktra powinna dotrze w cigu 2.e274 lat.}

//==============================================================================
// Objective Breakdowns:
//------------------------------------------------------------------------------
M25_OBJ_01 = {Wybuch gowicy na powierzchni najwyraniej wyczy gwne wzy energetyczne, ktre zasilaj system transportowy bazy. Musisz je uruchomi, zanim wejdziesz do siedziby Kalkulatora. Odszukaj drog do trzech wzw zasilajcych i uruchom je z powrotem.}
//==============================================================================

//==============================================================================
// Objective Breakdowns:
//------------------------------------------------------------------------------
M25_OBJ_01 = {Uzyskaj dostp do niszego poziomu.}
//==============================================================================

//==============================================================================
// NOTICES
//------------------------------------------------------------------------------
M25_FAILUREA = {Nadesza mier. Koci zagrzechocz w twym pancerzu, gdy robaki bd szuka padliny. Bractwo musi zwyciy bez ciebie.}
M25_SUCCESSA = {Po zdobyciu informacji z terminala, przejd do Zachodniego Skrzyda Bezpieczestwa. Sprbuj znale przejcie do skrzyda kriogenicznego lub elektrowni.}
M25_SUCCESSB = {Ten terminal otworzy skrzydo kriogeniczne. Mamy nadziej, e gdzie tam znajduje si wejcie do elektrowni. Dziaaj ostronie, Bracie.}
M25_SUCCESSC = {Gratulacje. Udao ci si znale drog do elektrowni. Przejd tam i odszukaj wzy energetyczne. Musisz je odczy przed wejciem do pomieszcze Kalkulatora.}
M25_SUCCESSD = {Generatory zasilajce wewntrzne systemy bezpieczestwa nadal s wczone. Musisz je wyczy zanim wejdziesz do elektrowni. Odszukaj generatory i wycz je, Bracie.}
M25_SUCCESSE = {Doskonale. Systemy bezpieczestwa s wyczone, wic moesz dosta si do wzw energetycznych. Zwycistwo jest blisko.}
M25_SUCCESSF = {Przywrcono zasilanie systemu transportowego. Czas przej do windy i wkroczy do siedziby Kalkulatora.}

//==============================================================================
// Name: Humanoid Robot HR-0Y2, aka 'Heroy'
// Role: A damaged robot that gives out information.
// Background: This robot has been damaged. The player can use science or repair on it.
// If successful the robot will become fully functional and attack the player.
// Ed, add another one or two robots with the same problems and reactions. One of //them can be next to the dead headless body. DL
//==============================================================================


//==============================================================================
// Situation A: This is what he will float.
//------------------------------------------------------------------------------
M25_Heroy_A00 = {Bzzz! Biiip!}
M25_Heroy_A01 = {*Klik* *Wrrr*}
M25_Heroy_A02 = {Zzz... Zzz...}
M25_Heroy_A03 = {Zzz... 011100110110001110101... *Wrrr*}
M25_Heroy_A04 = {*grind*}
M25_Heroy_A05 = {Bzzz... Sprawno gwnego procesora 1.576 procent.}
//==============================================================================

//==============================================================================
// Vault 0 Citizens:
// The ones on this level have all suffered massive brain tissue damage. They
// all exhibit symptoms of severe mental retardation.
//==============================================================================

//==============================================================================
// Situation A: These are what the citizens may say at random. Floating by itself and //when clicked.
//------------------------------------------------------------------------------
M25_Citizen01_A00 = {Pij wod z toalety!}
M25_Citizen01_A01 = {Gaa Gaaa!}
M25_Citizen01_A02 = {uuu?}

M25_Citizen02_A00 = {Masz zabawki?}
M25_Citizen02_A01 = {Chcesz mnie podrapa po plecach?}
M25_Citizen02_A02 = {Pij wod z toalety!}


M25_Citizen03_A00 = {Chcesz zobaczy moje wirki?}
M25_Citizen03_A01 = {Kalkulator si nami opiekuje.}
M25_Citizen03_A02 = {Uch, ooo. Buuu, buuu.}


M25_Citizen04_A00 = {Pomoesz mi piii-piii?}
M25_Citizen04_A01 = {Co jest za naszym domkiem?}
M25_Citizen04_A02 = {Nie lubi ci!}


M25_Citizen05_A00 = {Pobawisz si ze mn?}
M25_Citizen05_A01 = {Chce mi si spa!}
M25_Citizen05_A02 = {*gaworzy*}


M25_Citizen06_A00 = {O jejku! Za pno na nocniczek!}
M25_Citizen06_A01 = {Ja godny!}
M25_Citizen06_A02 = {*chichocze*}

//==============================================================================




//==============================================================================
// Computer Terminals:Ed, add one or more identical terminals. DL
// There are several computer terminals scattered throughout the station.
// These may be accessed for information.
//
// Each terminal has static before releasing their text information.
//==============================================================================


//==============================================================================
// Situation A: As the terminals run, they hum softly and make little noises.
// These are the random sounds made by the terminals.
//------------------------------------------------------------------------------
M25_Terminal_A00 = {*Klik*}
M25_Terminal_A01 = {*Biip*}
M25_Terminal_A02 = {*Wrrr*}
M25_Terminal_A03 = {*Blip*}
M25_Terminal_A04 = {*Bip*}
M25_Terminal_A05 = {*Bibiip*}
//==============================================================================

//==============================================================================
// Situation B: This VO will be triggered upon successful activation of the terminal.
//------------------------------------------------------------------------------
M25_Terminal_B00_W = {Dzikuj za uruchomienie terminala informacyjnego Krypty Zero.\n\n

Temperatura wynosi dwadziecia pi stopni, wilgotno dwadziecia procent.\n\n

Wczytywanie informacji do katalogu map komputera PipBoy zakoczone.\n\n

ycz miego dnia.}
//==============================================================================



//==============================================================================
// Elevator: This elevator needs to be accessed to get to the next level.
//==============================================================================
// Situation X: If the player has not restored main power to elevator.
//------------------------------------------------------------------------------
M25_Elevator_X00_W = {Do czasu przywrcenia gwnego zasilania winda jest nieczynna.\n\n

Prosz natychmiast powiadomi technika.\n\n

Dzikuj.}

//==============================================================================
// Elevator: This elevator needs to be accessed to get to the next level.
//==============================================================================
// Situation Y: If player restores main power to the elevator.
//------------------------------------------------------------------------------
M25_Elevator_Y00_W = {*Ping*}

//==============================================================================
// VaultPA: This will inform the player that emergency power is in use due to the main power going to
//==============================================================================
// Situation Q:
//------------------------------------------------------------------------------
M25_VaultPA_Q_W = {Uwaga!\n\n

Naruszenie zewntrznego obwodu. Naruszenie zewntrznego obwodu.\n\n

Wyczono gwny generator zasilajcy.\n\n

Uruchomiono zasilanie awaryjne.\n\n

Nieczynne toalety w sekcjach A-5, A-6, A-9. Powiadomiono technika Krypty.\n\n

Miego dnia.}


//==============================================================================
// Dentalsensor: This is the sensor lock to get into the power plant room.
//==============================================================================
// Situation R: Player does not have Scientist Head (in hand)
//------------------------------------------------------------------------------
M25_Dentalsensor_R_W = {Nie rozpoznano uzbienia.\n\n

Odmowa dostpu.}

//==============================================================================
// Dentalsensor: This is the lock to get into the power plant room.
//==============================================================================
// Situation S:
//------------------------------------------------------------------------------
M25_Dentalsensor_S_W = {Uzbienie rozpoznane.\n\n

Dzie dobry doktorze Feargus.\n\n

Dostp przyznany.}


//==============================================================================
// Situation C: This VO will be triggered upon successful activation of the
// second terminal. This unlocks the storage area and makes the nearby guards
// and turrets peaceful towards the player.
//------------------------------------------------------------------------------

M25_Terminal_C00_W = {Dzikuj za uruchomienie terminala Krypty Zero.\n\n

Zamki drzwi do magazynu broni chemicznej G-03-E05 zostay otwarte, a ochrona powiadomiona, e masz do niego dostp.\n\n

ycz miego dnia.\n\n}
//==============================================================================

//==============================================================================
// Situation D: This VO will be triggered upon successful activation of the
// third terminal. This terminal unlocks the cryogentics lab. Players need
// to hack into the computer (using science) to get this.
//------------------------------------------------------------------------------
M25_Terminal_D00_W = {Login i haso przyjte. Dzie dobry, doktorze Mycroft.\n\n

Odblokowuj drzwi bezpieczestwa L16-AB23.\n\n

Przyznano dostp do laboratorium kriogeniki.\n\n

ycz miego dnia.}
//==============================================================================
//==============================================================================// Name: Lord Maximus
// Role: Leader of Dagger Squad. Here to provide the player with extra troops.
// Background: Noble and a little self-righteous.
//==============================================================================
// Situation A: When first encount
//---------------------------------------------------------------------
M25_Maximus_A00_W = {Witaj, onierzu.\n\n

Zdusimy tutaj cay opr i bdziemy osania wasze tyy. Powodzenia. Zdobd Kalkulator i nie ryzykuj bez potrzeby. Przyszo Pustkowi spoczywa na twoich barkach.}

// Situation B: If the player's squad is short one or more warriors
//---------------------------------------------------------------------
M25_Maximus_B00_W = {Bez urazy, ale twj oddzia jest zbyt lekko uzbrojony, jak na tak misj. Moe wemiesz ze sob kogo z moich ludzi? To dowiadczeni, wyprbowani w boju weterani, ktrym moesz powierzy ycie!}

// Situation C: Floating text for all occasions.
//---------------------------------------------------------------------
M25_Maximus_C00 = {wity wieprzu!}
M25_Maximus_C00 = {Musimy zwyciy!}
M25_Maximus_C00 = {Najwysza pora, eby poprawi Kalkulatorowi chodzenie. Najlepiej wybi w nim par dziur.}
M25_Maximus_C00 = {Dobrze by bohaterem!}
M25_Maximus_C00 = {Jestecie prawie tak sawni, jak druyna Sztylet.}
M25_Maximus_C00 = {I tak wygldam lepiej od ciebie.}
M25_Maximus_C00 = {Kocham t robot. Panienki na mnie lec.}

